These game consoles does have its own market as compared to bigger gaming systems. I have seen lots of people, young or old, addicted to these kinda gaming pads. What really matters are how creative the games are, and how the games really interact with users via limited channels. Mobility is one of the important aspects. Recently i have seen some guys crowding together in McDonald, each with this small gaming console.
Definitely a cool gaming console for the youngsters. But a lot depends on the games that are built for this systems. Even there is availablity of lot of interesting games, then definitely this 3DS could generate lot of interest among the consumers. This product is certainly no for professional who will be looking for some entertainment games on mobile phones.
The biggest question when you are talking about gaming is who is the target market and how much will the device cost. $250 is a high price to pay for 3D especially if that is the only major feature being added. The Sony NGP seems to have so much more functionality that it may target a completely different market. I am not convinced that a phone / console combination is a useful technology but maybe I'm just too old to see the benefits. Again, it would be interesting to know the price points at which these products will be introduced and who they are trying to target.
Nintendo 3D is a best example to showcase, how the gaming industry is making use of advancement in technology, especially from IT. From user point of view it doesn’t matter, if the game is 2D/3D or ever 4D (Can expect very soon) until and unless, it has to offer a unique experience to users.
I think the handheld Nintendo 3DS is going to be offer some more advanced features along with 3D effects, when compare with the current competitors like Sony’s NGP or Xperia, X box etc. More over in my personal opinion a comparison with 3G and PDA devices are worthless because they are meant for their own functionality, not exclusively for gamming. They are providing gamming option as an add-on feature.
I used to work in the gaming industry. I grew up with the NES. I don't game much these days (too old!), but when I do, it's on Wii. And I have a DS which I still use at airports and on long train rides and things.
That being said, I do not think 3DS is going to be a big hit.
No, it won't flop as bad as Virtual Boy (which also used the whole 3D gimmick, although with mid-90's-era tech), but it won't be as successful as the DS or the original GameBoy.
And the reason why is simple: the 3D capability might lead to some interesting/unique visuals, but will this technology lead to more creative games? Will it lead to revolutionary design and brand-new types of gameplay?
No, not really.
Wii is a success because it was the first to do motion controls very well. DS was a success with not only the dual screens, but the touch screen as well. There are a huge number of games that you can essentially only play on a DS. Until Kinect/Move came out, the same could be said for the Wii.
But the 3DS? Nearly any existing DS game can go on it. The graphics will just be different/better.
Anyhow, I think Nintendo got it wrong on this one, and 3DS won't be topping the handheld market ever. Then again, neither will the NGP: I'm surprised Sony hasn't given up on handhelds, actually.
Nintendo Wii, Gameboy and DS has been a great success with passive gamers and younger audiences.The new 3DS and its content will still appeal to its core target audience (young kids), which may be appealing to parents to not have all the bells and buzzers of cellular, GPS and other technologies.Less things for parents to worry about.The iPod Touch games may also appeal to a younger audience and will give Nintendo some competition.For the more serious gamers, Sony and Microsoft are the leaders.
I agree that Nintendo is going to have a large market share with this new release. I too grew up with all the old gaming systems. What Nintendo has proven with the handheld market is that superior power and graphics and all the add-ons don't matter as much as play-ability. Sony did not have as good of a response to the PSP as they had hoped for. They were trying to market the Playstation in handheld form. The majority of masses that want those type of features play the full size console. Nintendo has always focused on having enjoyable fun games catered to all ages. This helps them control the market. With the introduction of a 3D handheld and games that cater to the masses, Nintendo will have a big seller on their hands.
I think the handheld Nintendo 3DS is going be revolution in video game sector with its special feature to view 3D content with out glasses.While Sony's NGP or Xperia has some additional features but it will not compete with 3DS. Iphone is not a comparison to either of these devices, it has too many functions and it is not solely designed for games.$250 is steep price, but i hope it will be worth for 3D feature.
I believe it doesnt matter if the game is 2D or 3D until unless it has a unique user experience to offer. Angry birds is one such 2D game for Android OS which has created ripples worldwide. I just love playing that game.
EBN Dialogue enables and encourages you to participate in live chats with notable leaders and luminaries. Not only editors and journalists, but the entire EBN community is able to comment and ask questions. Listed below are upcoming and archived chats.
Thailand Stages a Comeback Join EBN contributor Jennifer Baljko on Thursday August 23, 2012, at 11:00 a.m. EST for a live chat on how electronic manufacturers in Thailand have shored up their supply chain to reduce the impact of future natural disasters.
Microsoft Surface: Potential Winners & Losers What are the implications for the electronics industry supply chain of Microsoft Corp.'s decision to launch its own tablet PC? Join industry veteran and EE Times' systems and OEM expert Rick Merritt on Tuesday, July 3, at 12:00 pm EDT for a Live Chat on this subject.
Join EBN contributor Jennifer Baljko on Thursday August 23, 2012, at 11:00 a.m. EST for a live chat on how electronic manufacturers in Thailand have shored up their supply chain to reduce the impact of future natural disasters.
Peter Drucker famously said "Trying to predict the future is like trying to drive down a country road at night with no lights while looking out the back window." Yet in the razor's-edge world of electronics—with a lean supply chain and just-in-time demands—the need to know the future is vital.
While no one really can accurately predict the future, we can take guidance from another Drucker saying which is the best way to predict the future is to create it.
You've heard the saying "the No. 1 supply chain risk is your people." That hasn't always been the case. But today's complex global supply chain requires a new type of multitalented employee. It's one who understands, finance, marketing, economics, is savvy with technology, graceful with relationships and can think analytically.
Where are these people? Are universities properly preparing the next generation supply chain professionals? How do train your existing workforce for these new, demanding positions?
Brian Fuller, editor-in-chief of EBN, will lead a 60-minute Avnet Velocity panel discussion that will ask and answer these and other questions swirling around today's supply-chain talent challenges.