Apart from the processing power and the features the entire gaming experience is what matters. One can play games using tablets and smartphones but gamers will agree that it does not yield the same level of satisfaction. It may be because there is a limitation on the number of players, handling issues with smartphones and tablets, screen sizes and sound effects etc.
Therefore, I believe the core gaming market will always prefer gaming consoles over smartphones and tablets for gaming purposes.
I feel it would be a smart move for APPLe to move in to gaming market because of the level of success in Smartphone and Ipad, but then what about the use of game pad which APPLE will not include in all these devices. People will find it hard to adjust to this.
Apple does not intentionally enter the gaming market. It is the devices are so cool and game apps can be easily developed on it that companies are doing games for iphone/ipad. For gamers, perhaps they want a game console. For most people, we just need smart phones.
The things I don't know about gaming consoles could fill a room. I just bought the things and then watched as people around me made strange sounds and motions. And I had no idea I wasn't supposed to swing my cell phone around. That explains a lot :-)
Console makers haven't completely lost out. First, smartphones don't have the control systems gaming boxes offer players and second, the number of legacy products in the market that haven't been transitioned to the smaller smartphone platform is huge. Plus, you can't really swing your smartphone the way you can swing the Nintendo Wii remote or the Kinetics from Microsoft. Gamers still have a chance to bounce back although as Michell points out their empire is shrinking rapidly.
I got tired of buying my son a new console and new games every Christmas. Little did I know a smartphone or iPad could solve those problems. This is significant for the gaming industry, whihc has really been smart about sales and marketing in that they force you to upgrade almost every year. I can see the threat here, and I do think consoles may go the way of VHS players.
Electronic products are being structured to be multi-application devices and the gaming market failed to get this on time. Several years ago, I wrote a report saying Apple should get into the gaming market. Many respondents said Apple would not. It appears they have -- through the back door of smartphone and tablet PC.
EBN Dialogue enables and encourages you to participate in live chats with notable leaders and luminaries. Not only editors and journalists, but the entire EBN community is able to comment and ask questions. Listed below are upcoming and archived chats.
Thailand Stages a Comeback Join EBN contributor Jennifer Baljko on Thursday August 23, 2012, at 11:00 a.m. EST for a live chat on how electronic manufacturers in Thailand have shored up their supply chain to reduce the impact of future natural disasters.
Microsoft Surface: Potential Winners & Losers What are the implications for the electronics industry supply chain of Microsoft Corp.'s decision to launch its own tablet PC? Join industry veteran and EE Times' systems and OEM expert Rick Merritt on Tuesday, July 3, at 12:00 pm EDT for a Live Chat on this subject.
Join EBN contributor Jennifer Baljko on Thursday August 23, 2012, at 11:00 a.m. EST for a live chat on how electronic manufacturers in Thailand have shored up their supply chain to reduce the impact of future natural disasters.
Peter Drucker famously said "Trying to predict the future is like trying to drive down a country road at night with no lights while looking out the back window." Yet in the razor's-edge world of electronics—with a lean supply chain and just-in-time demands—the need to know the future is vital.
You've heard the saying "the No. 1 supply chain risk is your people." That hasn't always been the case. But today's complex global supply chain requires a new type of multitalented employee. It's one who understands, finance, marketing, economics, is savvy with technology, graceful with relationships and can think analytically.
Where are these people? Are universities properly preparing the next generation supply chain professionals? How do train your existing workforce for these new, demanding positions?
Brian Fuller, editor-in-chief of EBN, will lead a 60-minute Avnet Velocity panel discussion that will ask and answer these and other questions swirling around today's supply-chain talent challenges.